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Age of wonders 3 archdruid how to evolve tier 1 animals
Age of wonders 3 archdruid how to evolve tier 1 animals











age of wonders 3 archdruid how to evolve tier 1 animals

Whereas Druid gets a Wild Animal instead of Wisps, which is arguably stronger, esepcially since it can evolve.

age of wonders 3 archdruid how to evolve tier 1 animals

Phantom Warriors are great too but against anything with damage sources other than physical, they suck. Wisps are basically only good as Scouts since they can't explode like Drones. Static Electricity will allow stunning supports to rule the world. Great Beast Call generates some T1/T2 animals, Chaos Rift does up to T3, and hits for 40-60 damage in AoE. Almost triple summon speed, or the choice to switch to spells like Chaos Rift/Static Electricity in battle, both of which >any AD spells. Also, you can put 4 stunning supports in a stack with 2 random units(watchers? they got double spawn chance.) and it'll be super strong, AD has Hunters for both clearing and scouting, but they're really bad when clearing against A) cavalry or B) anything they don't outnumber.Įnd game, Age of Magic eats Wild Hunt for breakfast. Wisps are a nice aid for clearing and good scouts in 1, and Phatasm Warriors are phantastic for all your clearing needs. Автор сообщения: jaccovandorpSorc got much more reliable summons. It means you can divide and conquer, picking apart enemies when they're out of position and scattered. Druids can usually decide when the battles take place, which is a huge advantage. Hunters and Shaman are excellent ambushers, especially after Long Strider has been researched. Druids are also better at ambushing, generally having less summoned units than sorcerers but more mobility. Healing really helps in clearing to reduce losses and helps to get an early start. On the other hand Druid gets healing on the hero and better concealment options. Sorcerers also build lots of shrines and temples but they get somewhat more utility out of it with stunning phasing supports. Archdruid is usually starved for mana, in between paying for upkeep for summons, growing trees (either by Terraforming or by casting Wild Growth), and summoning druids have a lot of mana expenses and need a lot of shrines to support that mana economy. Once you get that upgrade Sorcerer can spam spells much more freely than Archdruid. One of the main differences is that Sorc gets that Empire upgrade that boosts the mana income massively, not sure on the name.













Age of wonders 3 archdruid how to evolve tier 1 animals